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	<title>Kotaku Australia &#187; wario land: shake it</title>
	<atom:link href="http://www.kotaku.com.au/tags/wario-land-shake-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>SNL Delivers Hardcore Content to Wii</title>
		<link>http://www.kotaku.com.au/2009/02/snl_delivers_hardcore_content_to_wii-2/</link>
		<comments>http://www.kotaku.com.au/2009/02/snl_delivers_hardcore_content_to_wii-2/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 15:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nsfw]]></category>
		<category><![CDATA[saturday night live]]></category>
		<category><![CDATA[snl]]></category>
		<category><![CDATA[wario land: shake it]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/02/snl_delivers_hardcore_content_to_wii-2.html</guid>
		<description><![CDATA[
In the annals of TV history, I think Alec Baldwin aggressively jerking off two Wiimotes and making every masturbation double entendre imaginable will be remembered as just groundbreaking as Edith Bunker&#8217;s menopause.


You know why this is just good comedy writing? Because they make every frat house masturbation joke imaginable without once punning &#8220;Wii.&#8221;
Ninty&#8217;s gotta have [...]]]></description>
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<p>In the annals of TV history, I think Alec Baldwin aggressively jerking off two Wiimotes and making every masturbation double entendre imaginable will be remembered as just groundbreaking as <a href="http://en.wikipedia.org/wiki/All_in_the_Family">Edith Bunker&#8217;s menopause</a>.</p>
<p><!-- Gawker Tags/Categories: maximum risky, nintendo, nsfw, saturday night live, snl, wario land: shake it, wii --><br />
<span id="more-327166"></span>
<p>You know why this is just good comedy writing? Because they make every frat house masturbation joke imaginable without once punning &#8220;Wii.&#8221;</p>
<p>Ninty&#8217;s gotta have mixed feelings here &#8211; this A-list TV mention for Wario Land: Shake It probably doubled overnight the exposure generated by the game&#8217;s marketing campaign. However, the Wii is portrayed as something only slightly less sexualised than a Fleshlight.</p>
<p>Anyway, sure I laughed. You did too. <a href="http://www.parentstv.org/">The Parents Television Council</a> can choke on it. On the Wiimote I mean. Or what it represents in this case.</p>
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		<title>Wario Land Shake It Impressions</title>
		<link>http://www.kotaku.com.au/2008/09/wario_land_shake_it_impressions-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/wario_land_shake_it_impressions-2/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 19:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo wii]]></category>
		<category><![CDATA[pax08]]></category>
		<category><![CDATA[penny arcade expo 2008]]></category>
		<category><![CDATA[wario land: shake it]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/wario_land_shake_it_impressions-2.html</guid>
		<description><![CDATA[ Tristan and I were walking past the Nintendo booth yesterday at PAX when we noticed that they had demo stations for Wario Land Shake It set up.

Stranger still was the fact that there were almost no lines for the beautifully crafted 2D platformer. I handed the controller to Tristan and watched him take to [...]]]></description>
			<content:encoded><![CDATA[<p><embed src="http://blip.tv/play/gbYAyvJvAA" type="application/x-shockwave-flash" width="496" height="510" allowscriptaccess="always" allowfullscreen="true"></embed> Tristan and I were walking past the Nintendo booth yesterday at PAX when we noticed that they had demo stations for Wario Land Shake It set up.</p>
<p><span id="more-304291"></span>
<p>Stranger still was the fact that there were almost no lines for the beautifully crafted 2D platformer. I handed the controller to Tristan and watched him take to the title like a gamer thirsting for some old-school, hardcore fun on a casual gaming platform.</p>
<p>The game plays mostly with the D-pad and buttons but you do have to pull off the occasional motion-activated slam. Wario Land Shake It seems fairly straight forward, but Nintendo has buried plenty of hidden items and side quests to make the game fun to replay.</p>
<p>The thing most captivating about the game is its clean, hand-drawn look. It&#8217;s simply beautiful to behold in action.</p>
]]></content:encoded>
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		<title>Nintendo&#8217;s E3 Lineup &#8211; Oh, So Quiet</title>
		<link>http://www.kotaku.com.au/2008/07/nintendos_e3_lineup__oh_so_quiet-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/nintendos_e3_lineup__oh_so_quiet-2/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 19:20:00 +0000</pubDate>
		<dc:creator>Leigh Alexander</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[e308]]></category>
		<category><![CDATA[kirby super star ultra]]></category>
		<category><![CDATA[mario super sluggers]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wario land: shake it]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/nintendos_e3_lineup__oh_so_quiet-2.html</guid>
		<description><![CDATA[ Nintendo&#8217;s E3 presentation last year, dominated by the unveiling of Wii Fit, stirred a fair bit of dissent, as the company looked to be following a gleaming white road away from its hardcore userbase and into the smiling embrace of your Mum. Now that the Wii has demonstrated record-shattering success as a mainstream product, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/kotakuE3Logo_02.png"  class="center"/> Nintendo&#8217;s E3 presentation last year, dominated by the unveiling of Wii Fit, stirred a fair bit of dissent, as the company looked to be following a gleaming white road away from its hardcore userbase and into the smiling embrace of your Mum. Now that the Wii has demonstrated record-shattering success as a mainstream product, skeptics theorise that Nintendo&#8217;s no longer got any need to court the traditional gamer &mdash; and therefore we can <a href="http://www.kotaku.com.au/games/2008/07/bonus_round_talks_e3_nintendo_with_croal_totilo_and_crecente-2.html">expect a bit of status quo</a> from the company this year.</p>
<p>Nintendo is promising, however, that it <a href="http://www.kotaku.com.au/games/2008/06/nintendo_promises_announcements_for_core_gamers_at_e3-2.html">hasn&#8217;t abandoned the core</a>, while Nintendo prez Reggie Fils-Aime coyly <a href="http://www.kotaku.com.au/games/2008/03/reggie_teases_nintendos_big_holiday_game_will_be_revealed_at_e3-2.html">suggested</a> back in April that gamers will have plenty to be delighted about this year. He talked about &#8220;maximizing our key franchises&#8221;, and hinted at &#8220;a big game for the holiday that the gamers will want&#8221;. That the title in question is <i>Animal Crossing Wii</i> has <a href="http://www.kotaku.com.au/games/2008/07/animal_crossing_wii_at_e3_already_confirmed-2.html">all but been confirmed</a>.</p>
<p>Thus far, Nintendo&#8217;s been mysterious, with only <i>Mario Super Sluggers</i> and <i>Wario Land: Shake It!</i> announced for Wii, and <i>Kirby Super Star Ultra</i> and seek-and-solve title <i>Mystery Case Files: MillionHeir</i> confirmed for DS. </p>
<p>And what about the hardware? Hit the jump for more on Nintendo at E3 this year.</p>
]]></content:encoded>
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		<item>
		<title>Wario Land, PixelJunk Eden Dated (For Japan)</title>
		<link>http://www.kotaku.com.au/2008/07/wario_land_pixeljunk_eden_dated_for_japan-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/wario_land_pixeljunk_eden_dated_for_japan-2/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 14:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[wario land: shake it]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wario_land_pixeljunk_eden_dated_for_japan-2.html</guid>
		<description><![CDATA[You&#8217;ve seen them, you no doubt by now are already swooning over them, but when, exactly, are Wario Land: Shake It (Wii) and PixelJunk Eden (PS3) coming out? For the West, who knows. But for Japan, it&#8217;s soon. Wario will be out on July 24, while PixelJunk Eden will be released a week later, on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/wariopixel.jpg" class="center"  />You&#8217;ve seen them, you no doubt by now are already swooning over them, but when, exactly, are Wario Land: Shake It (Wii) and PixelJunk Eden (PS3) coming out? For the West, who knows. But for Japan, it&#8217;s <em>soon</em>. Wario will be out on July 24, while PixelJunk Eden will be released a week later, on July 31. International releases probably won&#8217;t be too far behind, but for the desperate and impatient, can&#8217;t imagine either will be burdened by an excess of Japanese text.</p>
<p><span id="more-296806"></span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Reminder That Wario Land: Shake It Is Awesome Looking</title>
		<link>http://www.kotaku.com.au/2008/07/a_reminder_that_wario_land_shake_it_is_awesome_looking/</link>
		<comments>http://www.kotaku.com.au/2008/07/a_reminder_that_wario_land_shake_it_is_awesome_looking/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 06:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wario land: shake it]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/a_reminder_that_wario_land_shake_it_is_awesome_looking.html</guid>
		<description><![CDATA[  If that first Wario Land: Shake It clip didn&#8217;t convince you that the upcoming Wii side-scroller looks awesome (and why didn&#8217;t it?), this should hopefully. The clip features a quick rundown on how the controls work and shows a couple of the stages &#8212; like the pirate stage. Yes, a pirate stage. 
Thanks, [...]]]></description>
			<content:encoded><![CDATA[<p><center><iframe src="http://www.wipido.com/main/video/external/1720"  scrolling="no" border="0" frameborder="0" style="border:none; width:486px;height:472px;overflow:hidden;"></iframe> </center> If that first <a href="http://www.kotaku.com.au/games/2008/07/wario_land_shake_it-2.html"><i>Wario Land: Shake It</i> clip</a> didn&#8217;t convince you that the upcoming Wii side-scroller looks awesome (and why didn&#8217;t it?), this should hopefully. The clip features a quick rundown on how the controls work and shows a couple of the stages &mdash; like the pirate stage. Yes, a <i>pirate</i> stage. </p>
<p>Thanks, Josh for the tip!</p>
<p><span id="more-296765"></span></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Wario Land: Shake It</title>
		<link>http://www.kotaku.com.au/2008/07/wario_land_shake_it-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/wario_land_shake_it-2/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 08:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wario land: shake it]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wario_land_shake_it-2.html</guid>
		<description><![CDATA[ Something&#8217;s wrong. A straight-up, side-scrolling platformer? By Nintendo? For a home console? But this is 2008, they&#8217;re selling Wii Fits and Wii Plays, they wouldn&#8217;t bother with something like this, would they?
[via Go Nintendo]

]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/2GTr3yofaK8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/2GTr3yofaK8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="405"></embed></object><br /> Something&#8217;s <em>wrong</em>. A straight-up, side-scrolling platformer? By Nintendo? For a home console? But this is 2008, they&#8217;re selling Wii Fits and Wii Plays, they wouldn&#8217;t bother with <a href="http://www.kotaku.com.au/games/2008/05/crappy_look_at_potentially_cool_wario_land_shake-2.html">something like <em>this</em></a>, would they?</p>
<p>[via <a href="http://gonintendo.com">Go Nintendo</a>]</p>
<p><span id="more-296250"></span></p>
]]></content:encoded>
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