peripherals
Apple Still Working On A Wii Remote
Posted by Luke Plunkett at 8:30 PM on November 10, 2008
In May, we told you about Apple's patent for a Wii Remote-like object. Now, it's November, and we're telling you again. Why? Because another, improved patent for the device has turned up. This takes it from the realms of "oh, it's something Apple are exploring" to "oh, Apple are looking seriously at developing one of these". It's still using IR, and the same basic principles of the Wii Remote, except now it's going one better by (in theory) having the ability to differentiate between the IR it's meant to detect (ie the Wii Remote) and the IR it's not meant to detect (ie your house lights). As a reminder, this is important because, with App Store games doing brisk business for the company on the iPhone, there'd be nothing stopping Apple doing something similar with this Wii Remote-like peripheral on other platforms.

Now that the fungineers at Nintendo have increased the smile efficiency of the Wii Remote via a brand new accessory, the
Xbox honcho Shane Kim is back with more talking! This time he goes on and on for something like four paragraphs talking about motion sensed. Does that confirm the rumoured Xbox 360 Wii-mote clone? "I've never heard of a motion sensing controller," he replies. According to Kim:
The Xbox 360 may be getting its own take on the Wii remote later this year, reports MTV News, with Microsoft said to have been knee deep in "X-remote" development since Summer of 2007. MTV cites an anonymous developer who alleges that a motion-sensitive controller is being developed alongside a Mii-like avatar system with the input of developer Rare, who is said to be late on delivering a "unified interface and look for the controller."
We're already well aware of the various health-related applications for the Nintendo Wii, but what about the military uses? The U.S. military, who were up until recently confirmed
This summer, Hudson's bringing Tetris to WiiWare. Hudson's hooked up with Tetris Online to make the worldwide online WiiWare version possible, complete with up-to-six players. The game will also have Wii-mote specific controls as well, apparently. Hudson's hoping that the game is a smash — to the tune of a million downloads. Yeah, we can see that, no problem.
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