When Capcom showed survival horror game Resident Evil 5 being playing with PS3 Move motion controls at last year’s Tokyo Game Show, I quietly snickered to myself. No, actually, it may have been audible. Boy, was I ever wrong. More »
This year’s E3 gaming expo in Los Angeles has two of the biggest game companies go literally head-to-head in… waggle. More »
Inventor-by-day, DJ-by-night Henry Strange’s latest creation is a laser beam that is controlled by a Nintendo Wii Remote mounted in a white, plastic gun casing. More »
Using a concave mirror, Airborne Ultrasound Tactile Display and Wii Remotes, University of Tokyo researchers have created a tangible hologram projector. More »
This year, both Microsoft and Sony announced motion technology platforms. This comes years after Nintendo first launched its own motion controlled console, the Wii. So what does Nintendo think? More »
Nintendo is releasing add-on for the Wii Remote called Wii MotionPlus. It brings much needed accuracy to the Wii-mote. Why wasn’t it included in the original Wii-mote? More »
A Nintendo patent from March 2006 shows that the company originally intended a Wii-mote style device for the GameCube. A patent drawing shows how the Wii Remote could link with the GC.
Fighting games are about timing. These games are razor sharp, competitive. Konami’s Wii fighter Castlevania Judgement is different: It’s not really about timing and the input isn’t so important. It’s as sharp as a bowling ball. Lead Castlevania Konami Koji Igarashi explains:
Nintendo’s just announced Wii MotionPlus, an accessory for the Wii Remote. The add-on attaches to the bottom of the Wii-mote and more accurately traces motions in 3-D space by better orienting the controller. Hit the jump for the full press release details.
We expect Nintendo to divulge more at its E3 press conference tomorrow.