I’ve spent a fair amount of time with my PS Vita now (mostly with Rayman: Origins) and WipEout 2048 is being cited as one of the must have launch titles. Is this a fair evaluation? Reader Review regular Ben Latimore investigates…
Racing games on handheld systems can be a tough sell — with a smaller screen and lower hardware horsepower, it can be difficult to convey the sense of speed that makes great racing games great. The new PlayStation Vita handheld seems designed to address the racing genre head-on — its processing power is closer to a current-gen console than any handheld before it, and its sizeable OLED screen seems custom-made for driving games.
How do we get from today’s F1 racers to the gravity-defying hover cars of Wipeout 2048 in a mere 36 years? Sony Liverpool details this mechanical evolution in the intro video for the upcoming PlayStation Vita launch title.
For some odd reason Wipeout 2048 lead designer Karl Jones and game director Stuart Tilley decided it was a good idea to explain in detail just how cool the futuristic PlayStation Vita racer was before they scrapped the terror-inducing Zombie secret game mode.
It sounds like hype, but really it’s a matter of fact; with two analogue sticks, shoulder buttons, front and back touch controls and a motion sensor, these 10 Vita launch window titles are going to put your manual dexterity to the test.
Line up each version of Wipeout against a wall and, in all honesty, the only major difference is the platform it’s appearing on. So what differentiates WipeOut 2048 on the PlayStation Vita?
Sony uploaded a few videos today showing off some of the games from the newly detailed NGP lineup. In addition to three game-centric videos, there’s also a featurette about Sony’s history creating augmented reality games, which ends with a brief overview of the AR features for the NGP.