writing

Regulars

Sunday Supplement: “a game about nothing, signifying nothing”

9:00AM David Wildgoose | Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain. EDGE: Brütal Legend: A Love Story Chris Dahlen examines Double Fine’s deft characterisation of Ophelia as the emotional fulcrum of Brütal Legend. Fidgit: Tim Schafer on the finer points of nudity, heavy metal, and Brütal Legend Tom Chick chats in-depth with Tim Schafer. ‘Nuff said. Flash of Steel: Decade Feature: 2000 – Sacrifice Troy Goodfellow revisits the strange and uncomfortable strategy of Shiny’s excellent Sacrifice. GameCritics: Sans ethics and damn fun? Sega’s Madworld and House of the Dead Overkill Matthew Kaplan debates whether the “stupefying satisfaction” of a dumb action game can be as valuable as one that is worthy and enlightens. Vorpal Bunny Ranch: Raydians: Persons of Color Denis Farr reveals a parable of race relations at the heart of bright and breezy de Blob.
Culture

The Meta-Narrative That Pulls Back The Curtain For All Games

6:00AM Owen Good | Was GLaDOS, the artificial intelligence in 2007’s critically acclaimed Portal, in fact a game designer? And if so, what does our relationship to the computer, and its abuse of our trust, say about the other games we play? More »
Regulars

Sunday Supplement: “a kind of domestic reverie”

Regulars

Sunday Supplement: “all-brawling and all-stealthing”

Regulars

Sunday Supplement: “a dark, bloodcurdling core to it”

Regulars

Sunday Supplement: “while Celestial Apocalypse rampaged around the region”

Culture

Manual Instruction: Two Types Of Learning In Game Tutorials

4:00AM Owen Good | Who reads instruction manuals any more? These days even the most complex console game arrives with just a 16-page booklet. Increasingly, we rely on in-game tutorials, and the two modes of learning they promote both have their benefits — and drawbacks. More »
Culture

Architecture In Games

7:30PM Luke Plunkett | Oh goody. We touched on this interesting, but sadly neglected topic a while back, but now Jim Rossignol over on Rock, Paper, Shotgun is touching on it a whole lot more. More »
Regulars

Sunday Supplement: “the sounds of ghost laughter mixed with screams”

Regulars

Weekend Reader: Sex As A Commodity, Women As Achievements

4:00AM Owen Good | Mass Effect is a sophisticated, acclaimed video game. It took uninformed flak for its sex scene, which gamers defended as a mature portrayal of the act. But it’s really no better than the depiction of sex in any other game. More »