Xbox

Ch-ch-ch-ch-Changes For Xbox Live Indie Games

To ring in the new year, the folks behind the Xbox Live Indie Channel has announced a few changes. The changes will allow for submission of larger games, new price points, and a new maximum number of titles per developer.


October 31, 2011
Xbox

We Might Get Xbox LIVE Indie Games (After The Classification Review)

Kotaku AU

Australians currently don’t have access to Xbox LIVE Indie Games — a fact that irritates many — but it’s also something that bothers Jeremy Hinton, Group Category Manager at Microsoft Australia. According to him, Microsoft is looking to the Classification Review to make launching Xbox LIVE Indie a possibility in Australia.


September 24, 2011
Xbox

Wizorb Casts Its Spell On Xbox Live Indie Games Soon

Wizorb, some strange alchemy that has fused the gameplay of Breakout and The Legend of Zelda, will be summoned to the Xbox Live Indie Games next week, September 29 — otherwise known as your best excuse to start visiting the Xbox Live Indie channel.


June 24, 2011
Xbox

YouTube Bans Indie Dev’s Trailer Account As ‘Commercially Deceptive’

Whomever at YouTube banned Crosse Studios’ account might want to reconsider that action. Inexplicably, the entire collection of trailers for the independent sports video game developer was taken out of commission yesterday, on the grounds that the videos violate YouTube’s policy against “scams, spam and commercially deceptive content”.


May 13, 2011
Xbox

Xbox Live Indie Studios Can Now Pick Their Publishing Dates

The Xbox Live Indie Games channel just put through a key change that should help publishers with marketing efforts for their games. Now, once a title has passed peer review, the developer may pick the date it publishes to the service.


May 5, 2011
Xbox

Xbox Live Indie Games Hit With The Red Ring Of Death

Need proof that Xbox Live Indie Games are reviewed and approved by the community, and not Microsoft? How about a recently released platformer that plays on the console’s eternally embarrassing hardware failure.


April 15, 2011
News

What The Hell Does A Design Firm Need 5,000 Xbox Live Accounts For?

A graphic design firm recently, and quite openly, put out a contract for a script that would create 5,000 Xbox Live free “Silver” level accounts, bypassing captchas, providing “dynamic username, password, email and user details,” and the ability to “post dynamic content for … each account.”


April 9, 2011
Xbox

MineCraft-Inspired FortressCraft Is Building Excitement On XBLA

‘While it may look and smell like Mojang’s hit PC building game MineCraft, ProjectorGames’ FortressCraft, now available via Xbox Live Indie Games, is a slightly different animal. Is that a good thing, or a bad thing?


April 6, 2011
Xbox

Sequence Lets You Kill A Yeti With Dance

How the hell do you mix an RPG with a rhythm game? Iridium Studios’ Jason Wishnov shows us how upcoming Xbox Live Indie Game Sequence works.


February 23, 2011
Xbox

This Is Not Minecraft For The Xbox 360, But It’s Pretty Close

It looks like Minecraft and plays like Minecraft, but this is definitely not Minecraft. This is FortressCraft, a cooperative block-building title coming next month to Xbox Live Indie Games. See? No relation whatsoever.