To ring in the new year, the folks behind the Xbox Live Indie Channel has announced a few changes. The changes will allow for submission of larger games, new price points, and a new maximum number of titles per developer. More »
Australians currently don’t have access to Xbox LIVE Indie Games — a fact that irritates many — but it’s also something that bothers Jeremy Hinton, Group Category Manager at Microsoft Australia. According to him, Microsoft is looking to the Classification Review to make launching Xbox LIVE Indie a possibility in Australia. More »
The Xbox Live Indie Games channel just put through a key change that should help publishers with marketing efforts for their games. Now, once a title has passed peer review, the developer may pick the date it publishes to the service. More »
Need proof that Xbox Live Indie Games are reviewed and approved by the community, and not Microsoft? How about a recently released platformer that plays on the console’s eternally embarrassing hardware failure. More »
A graphic design firm recently, and quite openly, put out a contract for a script that would create 5,000 Xbox Live free “Silver” level accounts, bypassing captchas, providing “dynamic username, password, email and user details,” and the ability to “post dynamic content for … each account.” More »
‘While it may look and smell like Mojang’s hit PC building game MineCraft, ProjectorGames’ FortressCraft, now available via Xbox Live Indie Games, is a slightly different animal. Is that a good thing, or a bad thing? More »
How the hell do you mix an RPG with a rhythm game? Iridium Studios’ Jason Wishnov shows us how upcoming Xbox Live Indie Game Sequence works. More »
It looks like Minecraft and plays like Minecraft, but this is definitely not Minecraft. This is FortressCraft, a cooperative block-building title coming next month to Xbox Live Indie Games. See? No relation whatsoever. More »