Top Stories year in review
Regulars
Hey, Game Developers: Please Steal These Ideas In 2013
Whether it’s a quick save option, fast travel, the ability to skip cutscenes, or something totally random but life-saving, some games in 2012 have experimented with what seem to be really small ideas, but contribute to an overall greater experience. They may not have been the creators of these ideas, but they’ve got the right idea in incorporating them.
Why A Free iPad Game Is Better Than Every Blockbuster Game From 2012
Many people who went to film school will tell you that film school made them hate watching films. In a similar fashion, as someone who has worked on triple-A video games in the past, the only thing that impresses me about triple-A video games is the amount of work that goes into constructing them. Project managers and producers are the miracle workers of triple-A game development.
Take An Groovy, Animated Trip Through One Man’s Favorite Games Of 2012
Zac Gorman’s been doing video game-centric comics for Kotaku for the better part of a year now. He’s riffed on everything from Dishonored‘s stealth to what makes people jealous in Journey. So, it’s only fitting that he lets everybody know what his favourite playable experiences from the last twelve months were. It’s an eclectic — and damn pretty — list.
The Year In Sports Video Games
What’s up, buttheads. It’s me, Biff. Look, I know my sports betting advice this year didn’t play out so well. Sorry if you bet your adjustable-rate mortgage balloon payment on one of my lead pipe locks. How was I to know I had a printer’s error? Really, that stuff was the Gray’s Sports Almanac from 2014. So just bet my advice in two years at triple the amount, you’ll win back everything you lost and still make a fortune.




















