Nintendo

Ninja Gaiden 3 Wonders ‘What Does It Feel Like To Kill A Man?’

I’ve never killed a man. Team Ninja leader Yosuke Hayashi says he’s never killed anyone either. But he is confident that his next game, Ninja Gaiden 3, properly explores what it means to stick a Japanese sword into another man’s body and extinguish his life force.


June 10, 2011
Nintendo

Ninja Gaiden 3 For Wii U Gets Dragon Sword-Style Touchscreen Controls

Team Ninja is bringing super ninja Ryu Hayabusa to Nintendo’s new console, Wii U, with Ninja Gaiden 3: Razor’s Edge. Its the more unique version of Ninja Gaiden 3, thanks to the addition of (optional) touchscreen controls.


October 28, 2010
News

What’s It Like To Lose Your Lead Ninja?

Until 2008, the head ninja of Team Ninja (not pictured) was Dead or Alive creator Tomonobu Itagaki. Then he left and filed a lawsuit over unpaid wages. More Tecmo developers left, too. What’s that like for the other ninjas?


July 21, 2010
News

Metroid: Other M Creators Offer Rare Look At The Guts Of A Nintendo Game

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The people behind Wii title Metroid: Other M provide an in-depth, behind the scenes look at the forthcoming adventures of Samus Aran in this 17-minute-long video that offers a rare glimpse into the inner workings of a Nintendo game.


June 8, 2009
News

Where To Now For The Ninja Gaiden Series?

Development of the modern, 3D Ninja Gaiden games has always been overseen by one man: former Team Ninja boss/ Dark Lord Tomonobu Itagaki. But what happens now he can no longer work on the series?


May 16, 2009
News

Can We Expect More Ninja Gaiden Games? Can We?

When game designer Tomonobu Itagaki headed up Tecmo’s Ninja Gaiden franchise, he stated that Ninja Gaiden II was the last title in the series. But the franchise isn’t his anymore.


March 25, 2009
News

Yosuke Hayashi Mans Up, Moves Out Of Itagaki’s Shadow

Tecmo’s redundant announcement of Ninja Gaiden Σ 2 was more than just a chance to talk about online co-op; it was Producer Yosuke Hayashi’s chance to come out of his ex-boss’s shadow.


April 1, 2008
News

Ninja Gaiden DS: Gaming at the Speed of Penmanship

Stephen Totilo sat down with Ninja Gaiden Dragon Sword producer Yosuke Hayashi last week during the devs tour of NY and managed to squeeze some pretty interesting and different information out of him.

Take for instance the fact that Dragon Sword is the first Gaiden game that Hayashi’s mum has endorsed, or that the game was designed to be played at the speed of penmanship: