zafehouse

  • The 3D Graphics Techniques Helping Our Indie Game Look Great

    As some readers know, I also moonlight as an independent games developer, based out of Melbourne. At the start of this year, I began working on our studio’s third game, Fear Equation, which we officially announced yesterday. The response has been positive so far, particularly on how sweet the visuals look. Sure, it can’t compete…


  • To Sell Our PC Game In Australia, It Will Cost $890, Must Work In Windows XP

    Classification. Unless you’re Bethesda, in the professional game-making business, it’s something you just don’t worry about. It’s the publisher’s job to send the right materials to the correct organisations, pay the fees and deal with any fallout. Of course, when you don’t have a publisher, the burden sits on your shoulders and, while we were…