PGR4 is a lot like PGR2. As in, you won't notice the difference from the predecessor at first glance, but spend some time with it and the little things, the things that make all the difference when you have to do them a million billion times, add up. Nothing feels new, but everything feels tweaked. Graphics are also looking a little tarted up, though sadly the course I was thrown onto was blessed with a lovely summer's day, so no, I didn't get to see the new weather effects.
Project Gotham Racing 4 Impressions
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The Classification Review Board - which operates as a separate body to the Classification Board itself - has finally published the reasoning for its decision to overturn the RC rating for We Happy Few. In its report, the review panel noted that the game "quickly establishes" that the hallucinogenic state induced by the drug Joy was "undesirable" and that the game's overall quest was to "avoid the use of the Joy drug".
Thanks to the work of modder James Dickinson, Gearbox's notoriously awful Aliens. Colonial Marines can now be played as something other than a form of punishment. You can imagine Dickinson's uncovered some nutty bugs in his time poring over the game, but none hold a candle to a single-letter typo that lobotomised the Xeno AI.