Along with the trailer and gameplay footage of their new wrestling game, TNA Impact, Midway also showed this featurette on the motion capture involved in creating the title. As you can probably tell from the video, the wrestlers are having one hell of a good time participating, though several of them mentioned in performing moves the generally only have to pull off during matches that run a half-hour tops for hours at a time was a bit on the gruelling side. I can only imagine.
TNA Impact's Motion Capture
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.