Cheapy D, my friend and owner/operator of the awesome CheapAssGamer is now a father. I got to spend some time hanging out with Cheapy and his lovely wife while I was at TGS. They even put me up for a few nights, took me to some amazing restaurants I wouldn't have been to otherwise and were extremely gracious hosts. They are a wonderful couple and I am thrilled to congratulate them officially, if not somewhat impersonally here on Kotaku. I'm sure I speak for the entire staff when I say congratulations Cheapy, Mrs. Cheapy and welcome to little baby Cheapy!
Congratulations, Cheapy D and Mrs. Cheapy!
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.