After French gaming site Xboxygen wrote of a Play magazine report on Secret Level's Golden Axe: Beast Rider, indicating Xbox 360 exclusivity for the Sega published title, many of you lamented another lost PlayStation 3 game. Fortunately, Sega was nice enough to get back to the gang at PlayStation Universe, who confirmed that the PS3 version of the Golden Axe-themed action RPG was still on track. I'll reserve my "Yay!" until we hear more about the game, but at least it's coming.
Sega Hasn't Axed PS3 Golden Axe
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.