They'd been quiet for so long we thought they'd gone. Gone and crashed into the side of a mountain. Eaten alive by a pack of hungry Argentinian footballers. But no! They were just on a between-seasons break. And now OneLifeLeft, Britain's (Europe's? The world's?) most bearable gaming podcast, is back. Good times are back in style.
They'd been quiet for so long we thought ...
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Sea of Thieves is no place for the solo swashbuckler. Bereft of boisterous crewmates, strange thoughts enter the mind. Thoughts like, "Well this isn't fun at all," and "Hey, if I stand on a rock the skeletons can't attack me."
Instead of giving players a deep, involved character creation tool, Sea of Thieves generates groups of eight pirate characters at a time, of which the player can choose one. One might think that would make character selection easier. One would be wrong.