The Hundred Years' War is getting an early head start as Koei announces the playable demo for Bladestorm: The Hundred Years' War hitting Xbox Live Marketplace and the PlayStation Network this Thursday. Players will be able to experience war on a scale previously unattainable, thanks to a brand-new game engine made possible by the power of the current consoles. Kingdom Under Fire whet my appetite for the action RTS, so I have really high hopes for Bladestorm. Check back on Thursday to see if Koei breaks my heart or keeps hope alive.
Thursday's Forecast Calls For Bladestorm
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.