Back when I was an NES junkie, I owned only a handful of games. And that seemed liked a LOT. Now, I have my wife trying to throw away the Xbox/360, DS, PS2/3, and Wii cases that fill every nook and cranny of my living room (the vintage stuff is in my office). Apparently I'm not the only one to sacrifice my paycheck to purchase games, as Microsoft is now claiming a 7-game attachment rate per 360 sold—what they call a "record" for "consoles in relative history." Considering that most games for the 360 hit shelves at $US 60 a pop, not only are gamers buying more titles, but they're probably spending more money on said titles than ever before. (Translation: the Xbox 720 will offer titles at $US 70, suckers). Microsoft CFO Liddell Talks [CNBC via Maxconsole]
Microsoft Moving 7 Games Per Console
Trending Stories Right Now
The Australian Senate inquiry into micro-transactions heard a call for "serious consideration" to restrict games with loot boxes to "players of legal gambling age" yesterday. The authors of a large scale study presented their findings, strongly supporting a previous study that claimed loot boxes were psychologically akin to gambling.
In February, aspiring streamer Mystic hit a breaking point. When her kids started going to school, she had decided to try to turn streaming on Twitch from a hobby into a career. At first, she only streamed during the day while they were away, but as time went on, she became obsessed with keeping her numbers up. She started streaming at night, too, after they went to sleep. Self-care went out the window. Streaming and family — those were the only things she had time for. One day, right before a stream, she had a panic attack. All the pressures and unattended wants and needs boiled over. She quit streaming shortly after.