We've got a little more info on today's darling of the internets, the unexpected sequel to 50 Cent's first game outing, Bulletproof. This time relating to the game's story. A story of blood, sand, promises, treachery, revenge and...a crystal skull. Which we're guessing somebody was paid to write. I...you...look, just read this, will you?
...what's inspired the title is, 50 and G-Unit are putting on a sold-out performance somewhere in a fictional Middle Eastern setting. This is where the 'blood on the sand' comes in. They put on the performance; the people are pleased, but the concert promoter stiffs them and doesn't give 50 and G-Unit their payment.
So, of course, 50 isn't going to leave until he gets paid, so he hassles the concert promoter, [saying]if he doesn't come up with the money now, there will be consequences. And instead, the promoter offers him a very valuable.gift - something that's valuable to this particular country - a diamond encrusted skull.
So 50 gets the skull, and as he's about to leave this war-torn country, when they're ambushed and the skull is taken. They escape the ambush, but they're without the skull. So 50's motivated to get what belongs to him. So basically, throughout the game, he's trying to track these people down and find out who they are and why he was ambushed.
What...what? What? Why is he being entrusted with national treasures? Why can't he just buy another skull? So many questions...so many, many questions....
50 Cent: Blood on the Sand Interview [IGN]