Developer Jonathan Blow may be an annoyingly pretentious loudmouth, but this video for his upcoming Xbox Live Arcade game Braid shows that he at least has some idea about making an intriguing game. The game revolves around manipulating time, with time behaving differently on different levels. It looks like a rather interesting mechanic, and the obvious homage to a certain famous plumber gives it a silly sort of charm. As long as playing the game doesn't involve me having to actually listen to Blow talking I think I might be sold.
Braid Twists Time In Knots
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The Classification Review Board - which operates as a separate body to the Classification Board itself - has finally published the reasoning for its decision to overturn the RC rating for We Happy Few. In its report, the review panel noted that the game "quickly establishes" that the hallucinogenic state induced by the drug Joy was "undesirable" and that the game's overall quest was to "avoid the use of the Joy drug".
Thanks to the work of modder James Dickinson, Gearbox's notoriously awful Aliens. Colonial Marines can now be played as something other than a form of punishment. You can imagine Dickinson's uncovered some nutty bugs in his time poring over the game, but none hold a candle to a single-letter typo that lobotomised the Xeno AI.