A key part of the development process, I am told, is pitching your game ideas to studios and publishers. After some practice, I believe I am starting to get good at this. For instance, I know that if you want to be taken seriously as a professional, you need to use something called "Powerpoint". In fact, I have been writing all my game proposals in Powerpoint and I am starting to see a marked improvement in the quality of my ideas.
It's funny (I laughed — a lot) and worth a couple of minutes of your time.