Far Cry 2, Ubisoft's answer to Grand Theft Auto meets Mercenaries 2, has a lot going for it from its enormous 50-square kilometre map to its use of animal AI. Another neat feature is how they've decided to deal with the player character.
In Far Cry 2 you can't customise the way you look, instead you get to choose to play nine of the dozen characters that inhabit the game as friends. Depending on who you choose it changes some of the 75 or so side missions you can play through.
But why only nine of the dozen characters in the game? Because the other three are women.
"There are so many lines of dialog that they would have had to rescript and record if we let people play as a female," I was told.
Wow, that's not going to go over well.