Iwata: Wiimote Clone Not a Threat

Nintendo honcho Satoru Iwata, in an interview meant for an investment audience, says that if a rumoured Xbox 360 Wiimote clone in fact becomes a reality, by itself it's not much of a threat to the company's top position in console sales.

Innovating on that console is the key, Iwata explains. And if Nintendo can keep beating others to the punch on new ways to play new games, it will do just fine.

"What matters to us is whether or not we can continue to constantly create and offer new surprises one after another. If we can, then (other company's attempt to launch Wii Remote-like controller) should not be a big threat.

The efforts in this field to try to appeal to a wide variety of customers are something in which we saw potential early on and that we have been working on the longest, so there appears to be no reason whatsoever why we need to be concerned."

Iwata says that the video game space can be a risky place for new entrants — sure, no argument. But Microsoft is hardly some art-house developer looking for a break, and it's shown enormous tolerance for losing money here, too.

Still The $US 64,000 question here is more for Microsoft than Nintendo. Microsoft probably wants to use an "Xmote" to unify casual and hardcore gamers into buying a 360. Perhaps Sony thought the same thing too, and the SIXAXIS has gotten absolutely nowhere as an innovation on the PS3, where it is optional, not integral, to gaming.

Of course you can use a Wiimote for a driving game more serious than Mario Kart, but gamers have gotten by just fine without one. And there's such an orthdoxy to FPS controls now, I'm not sure it makes much difference. So, yes, a controller by itself means little. The titles that are written specifically for it, that is where the threat lies, and its something no one can estimate just yet.

Iwata Not Threatened by Rumoured Xbox 360 Wiimote Clone [QJ.Net, thanks to El Cernex]


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