From Tim Rogers' ActionButton.net comes an enormously lengthy "late to the party" BioShock review, just on the heels of the recently-announced PlayStation 3 version of the game. Rogers' reviews are hallmarked by their controversy-courting vitriol, hyperbole and - did I mention - length? Nonetheless, he raises several points interesting to consider about the widely hailed (and presently backlashed?) game:
This game is not a masterpiece -- it is the bare minimum. Its attention to detail with regard to its atmosphere and its narrative is not, in and of itself, a glorious feast: it is the very least we should expect from now on.
BioShock was largely acclaimed for doing a few very specific things right: the relative maturity of its philosophical themes, its stunning setpieces, its cultural wallpaper. It was received by the audience with the kind of welcome reserved for something for which we've waited ages - and yet Rogers believes that should have always been "the bar," and should continue to be.
Of course, with trademark irreverent glee and dark humour, Rogers dissects the manifold things BioShock did wrong: