“The server I found myself on was an odd, unsettling place”, writes Alec Meer, exploring Team Fortress 2’s “Achievement Servers” for Rock, Paper, Shotgun. “The tiny, custom map placed the red and blue spawn points right next to each other, removed the wait period between respawns, dropped a single capture point in the middle and placed intelligence briefcases at either end. A small pool of water was placed awkwardly in a corner, and health packs scattered in bizarre columns. No-one could ever win this map – it was set up to repeat forever”.
No sooner than Pyro’s unlockable weapons drop than does the grinding and achievement farming begin again with great intensity. Alec visited an achievement servers to witness the depravity himself firsthand and, of course, found himself unlocking 14 achievements and getting the Flare Gun. “It’s as though someone’s stamped LIAR on my Steam page”.
Loads of good vignettes in this piece. If you like TF2 or have an opinion on achievements, give it a look.
Achieving Nothing in TF2 [Rock, Paper Shotgun]