We'd have thrown in some quip about this being the 1,174th time Brothers In Arms: Hell's Highway has been delayed, but since that cut a little too close to the bone we let it slide. This one's not too bad, however: the "glass is half full" brigade can console themselves with the fact it's only for a month, with the game's original August release pushed back to September. To tide you over while you wait, the first details on the game's collector's edition have been revealed on GameStop, showing that for an extra $US 10 you'll get a US Airborne figure, a comic book and a map of the upper Rhine, should you ever be bicycling around the area with the missus and wondering about the position of German Panzer divisions.
Brothers In Arms Delayed. Again.
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.