Azeroth probably seems big when you're trotting across it, but have you ever wondered just how big? James Wallis did. James Wallis is also a huge nerd, and has used science (specifically, things like astronomy) to not only determine the actual size of the planet, but also its density and gravity as well. For the record, its gravity is almost the same as ours, so loot drops no faster or slower on Azeroth than it does on Earth.
Guy Uses Astronomy To Determine Size, Density Of Azeroth
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.