If you care to remember, Jim Cameron has said that the game adaptation of his upcoming sci-fi flick - Avatar - is already running in 3D, and running in 3D on a 360. Ubisoft are the guys behind that game, but they're not the only ones looking at the tech. XNA boss Chris Satchell has said Microsoft have also been "experimenting" with stereoscopic gaming, although he's quick to stress that, as it stands, the requirement that gamers wear glasses makes the technology's widespread acceptance a thing of the future, not the present.
Microsoft Keen On 3D Gaming, Have Performed Experiments
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.