Electronic Arts announced its Q2 results today, posting a $310 million net loss for the quarter, despite seeing an increase in revenue totally $894 million. That's a pretty big difference from last year, when, during the same time frame, it lost just $195 million on income of $640 million. It takes money to lose money it seems.
EA Loses $310 Million, Sees 'Weakness At Retail' In October
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And it's very moist.
Earlier this week, what should’ve been the second-biggest event of World of Warcraft’s calendar year landed with a dull, wet thud. The big 8.0 patch, which lays the foundation for the upcoming expansion Battle For Azeroth, sailed into players’ lives aboard a raft of bugs and tedium. Now Blizzard has apologised and vowed to improve it in the coming days.