I really liked the idea behind Patapon, but for some reason I lost interest quickly after the final game finally landed in my Playstation Portable. I suspect it was because it was just too hard for me to maintain concentration for the duration of the battles. I'm skittish like that. This time around the developers have worked to make that element of the game a bit easier. They've also added multiplayer functionality. But will it be enough? They seem to think so.
Justify Your Patapon 2
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I have been in mourning. Loss has followed me for weeks now, and I have not been able to give it a name.
The older I've gotten, the more discerning I've become. Gaming as an adult means finding time in the spaces between work, meals, the gym, curling into a ball and crying, and other responsibilities. You have to scrape in the couch for time to game, reach underneath cupboards, sometimes claw it back from your mates. Time is of the essence, and it's for that reason that up until last week, I hadn't really invested in an oldschool fantasy RPG like Pillars of Eternity.