Remember when Dead Rising first came out on 360? If you had a HDTV, it was great. Nothing but zombie-killing good times. But if you had a small, CRT TV, you were in trouble, because a lot of the game's critical text was unreadable on low-def TVs. Seemed a strange thing to design for. And is something that would/could never happen for an Xbox Live Arcade title, with Introversion disclosing that part of the service's certification process involves ensuring games are playable on a television setup from 1994. Or, in other words, a 14" CRT TV hooked up via a composite cable. It's a charitable condition, but you have to wonder whether the cost in terms of presentation is worth catering for that chunk of the market.
Unlike Dead Rising, XBLA Games Need To Be Playable On Small, Crummy TVs
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One of the easiest bits of news to miss on Monday’s Gamescom Opening Night Live show was tucked away in an ad for the Epic Games Store. A simple sizzle reel that showcased a number of games exclusive to the controversial digital PC game storefront included an upcoming indie that previously wasn’t in Epic’s roster: Oddworld Soulstorm. Shortly after, Oddworld creator Lorne Lanning posted a message via the Oddworld Twitter account.
With the rise in high-profile video games running into the wall of Australia's classification system, it's high time we revisited an old chestnut: Australia might have an R18 rating for video games, but we also have some hugely strict limits on what can actually be classified R18.