Future Rock Bands May Steer Closer To 'Real Musicianship'

What does the future hold for the Rock Band series? Harmonix co-founder Alex Rigopulos gives us another hint in a new interview, one that teases closing the gap between real and fake rock and roll.

Rigopulos says that "during the coming years we will continue to try to bridge the gap between simulated musicianship and real musicianship," possibly in reference to music making tools in future Rock Band games.

"That said, the path there is not obvious," he adds. "As the interactivity moves closer to real instrumental performance, the complexity/difficulty explodes rapidly. The challenge is to move along this axis in sufficiently tiny increments, so that the experience remains accessible and compelling for many millions of people. It's a hard, hard problem."

The "Guitar Hero" Answers Your Questions [NYT]


    Increments? What increments? The vertical brick wall that exists between Medium and Hard is still there! I know I'm not the only one who finds that massive jump in difficulty to be too much to handle. Not the orange button, that's easy- but the speed and complexity of Hard. If there was like a Medium+ that was a bit harder than Medium and included the orange button I'd be a happy, happy boy.

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