You join us mid-way through our conversation with Monolith's Dave Matthews, art director on F.E.A.R. 2: Project Origin. Part one is over here. This time Dave discusses the design choices they made regarding weaponry, what type of horror they're aiming for and how it all comes together in their "Useability Lab".
Chatting With Monolith About F.E.A.R. 2 (Part 2)
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