PC gamers looking forward to Indie hit Braid are gonna have to look forward a couple more weeks. Jonathan Blow is delaying his game til April 10 to work out some bugs.
Says Blow, on the official Braid Blog:
The delay is just to fix some problems that came up in testing with various versions of Windows.
Also, we have a special surprise planned concerning the music in Braid.
So, sorry for the delay, I know folks have been waiting a long time for the PC version and it's not so great to have to wait an extra 10 days, but it's only so that I can try to ship you guys a version that works well (which frankly is impossible in Windows, but the best I can do is make it work for most people most of the time).
When it does roll out, you'll get it through Steam and download services Greenhouse, Impulse and GamersGate. And, "If I have some more time to do the appropriate discussions, it may appear in one or two other places," Blow says.