Breakfast Wrap: Best of the Weekend

breakfast-fajitas.jpg Back to the grind, folks. Unless you're a school kid who's still on holidays! Either way, here's some good stuff from the weekend. Sorry about the fajitas, but I'm already hankering for some tasty lunch.

ATI Graphics at the root of iMac freezing issues? Freezing issues + any computer = not good.

Pioneer SE-CLX9 is Batman's earphone of choice. Seriously, wait until you see the utility pack of optional earpieces.

Apple applies for patent for pressure sensitive touchscreens. Huh? How is that new? Anyone know some prior art out there?

JVC builds 180Hz LCD. Makes 120Hz screens look like chumps. Don't we need about 1000Hz to match plasma efficiency?

40GB PS3 now official. Zero back compat. With PS2 still available, really cheap and now so tiny, is back compat really an issue?

Puke-o-matic amusement park ride isn't for the weak stomached. Ones that go a bit off-axis now and then feel much worse.

Yamaha YSP-500 the littlest sound beam system. This could really be the 'sweet spot' system for many homes.

Hulk PC mod is nothing short of spectacular. Without hesitation, this is the best case mod I've ever seen.

Craig Venter claims artificial life has been created. Just waiting on that little thing called 'peer review' to confirm.


Comments

    I'm really very happy that we have such strict gun restrictions in Australia and in no way would like it to change, but really David, are you suggesting that the simple situation of having access to weapons makes one more likely to commit acts of violence?

    I'm not saying that Farcry 2 is making the kids crazy, however it seems a little irresponsible to rule it out entirely as a potential influence on the killer.

    I know you didn't write the original article, but it annoys me that the "gaming community" is so quick to write off any reports suggesting that gaming may have an adverse effect upon some individuals.

    @Ape

    I tend to believe that real guns are more likely to be involved in acts of violence than virtual ones.

    How obvious, David, though your comment does not address the point I raised.

    We're talking about what influenced the killer here, not what facilitated the killings. In your initial comment on the article ("Yep, let's ignore the 15 guns in the house and focus on the video games"), you imply that attention should be directed not at violent video games, but at the fact that the guy had access to weapons.

    As the article speculates on the killer's motivation, I assume that that's what you're getting at.

    I'm not aware of any research that absolutely exonerates violent video games as influence for violent actions in some individuals, just as there's no concrete evidence for a connection between the two.

    Do you not think that it's perhaps a bit presumptuous to dismiss the notion that violent games may have had an influence on the killer?

    (ps. I am not Michael Atkinson.)

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