Ghostbuster Game Upfront About Its Differing Art Styles

Atari's Ghostbusters: The Video Game is coming to every platform it possibly can. Obviously those various ports are going to be very different. The Nintendo DS experience isn't going to match the PlayStation 3 experience.

Atari's being very clear about this with the game's box art. The Wii, PlayStation 2 and Nintendo DS versions get the caricature version seen on the left, while the PlayStation 3, Xbox 360 and PC versions get the more photo realistic version on the right. The aesthetic even applies to the game's cover specters, with slightly less menacing ghosts featured on the lower-definition, E-10+ rated version.

Not totally unexpected, but a rare instance of a publisher being so forthcoming about the platform differences on the box art.


    I wouldn't trust the wii graphics to look that good though.

    Please don't suck, please don't suck, please don't suck, please don't suck, please don't suck, please don't suck...

    You get the idea.

    The art style on the Wii cover is more interesting/appealing than the boring semi-real 360 art. I own both and would lean toward the Wii version so far.

    Gameplay will be the decider though.

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