Yes, that's right, we're now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community. First up, it's PSP puzzler LocoRoco 2.
This review was submitted by Andrew Costanzo. We picked his as the first reader review to be published because he absolutely nailed the format we want. Think you can do better? Prove it!
Do you agree or disagree with his thoughts on LocoRoco 2?
LocoRoco 2 (PSP)
LocoRoco is all about cheerful and unique platforming. Does LocoRoco 2 make us smile, or is it just leftover charm from its predecessor?
Loved Abilities: With the first game, you only had the ability to roll, jump and split/rejoin. Now, you gain new powers as you progress, including high jumps, swimming, and more; which adds variety to the stages.
Story: LocoRoco 2 has some plot progression to it, including some twists. It’s presented in a charming and cartoony manner, suited towards children. It keeps the story mode flowing nicely.
Hated Lack of Levels: The first game harnessed 40 stages, whereas the sequel has been shortened to 25. This makes the game a cakewalk to play-through in a few hours, with little replayability.
Multiplayer: Multiplayer was clearly an afterthought. Only a few of the minigames from the single player mode are available to compete against friends, and they’re not really fun. They don’t add much to the game, and would not be missed if left out.
LocoRoco 2 is captivating at first, but the fun ends rather quickly with little to do after the short story mode. If you can find it cheap, have some fun with these cute little blobs.
Reviewed by: Andrew Costanzo
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