Valve Responds To L4D2 Boycott, Supports Original

Valve's E3 announcement that Left 4 Dead 2 would hit this year, almost a year to the day after the original, has seen a mixed response. Nearly 25,000 fans of the original have pledged not to purchase the sequel. Why?

As outlined in the Left 4 Dead 2 boycott group's manifesto, that group of fans believe that the "stand-alone sequel will split the communities and decrease the quality of multiplayer gaming." Miffed fans believe that the content so far revealed "does not warrant a stand-alone, full-priced sequel and should instead become updates (free or otherwise)" for the original Left 4 Dead.

We asked Valve for a response to those claims.

"Doing a sequel in one year is new for Valve. But providing ongoing support for our titles after the initial launch isn't - it has been part of our philosophy since Half-Life was released ten and half years ago," said Valve president Gabe Newell in a statement to Kotaku. "We see no reason to change that and will continue to support the over three million customers in the L4D community."

"E3 is a trade event where developers and publishers come to announce new games for the coming year. L4D2 — like any new product — requires an appearance at the show," Newell said. "Some in the community are concerned that the announcement of L4D2 implied a change in our plans for L4D1. We aren't changing our plans for L4D1."

Valve says, it will continue to support the original with continued updates.

"In addition to the recently released Survival Pack, we are releasing authoring tools for Mod makers, community matchmaking, 4x4 matchmaking, and more new content during the coming months for L4D1," Newell says. "We also agree with our customers that there needs to be an interoperability plan for players of L4D1 and L4D2, as multiplayer games are driven by the cohesiveness of their community."


    I'm buying it.
    Also, they should have called it L2D, or 'Left 2 Die'.

      Calling it L2D would make L4D look a bit out of place (it wouldn't make sense to go L4D, L2D, L3D, etc.). That's the problem with introducing numbers into titles and making sequels. Besides, to leave someone to die, and leave someone for dead are the same things. Nice ideas though! i wouldn't have thought of it.

      I'm a bit pissed off because i was trying to save money when i bought left 4 dead, but my mates wanted me to buy it so we could play together, and now they just make a new one? sorry valve, i'm a bit disappointed.

    Valve's response doesn't really address the concerns outlines though. I think it's a really odd move by Valve and it does seem to be driven by dollar signs.

    Come on guys, its a good game that is really not expensive compared to othr games, support a good eveloper that supports its community, how much frees tuff have we got for L4D and TF2? I will happily pay for another installment of this great game

      So chris how do you know how much it will cost? And we are still waiting for the sdk which was said to be included with release. We havent gotten much of anything for l4d compaired to the multiple udates to tf2 its not even a fair comparison. Personally i ,like many others probally, feel betrayed that 6 months after the game is released a sequal is announced for the end of the year and we are still waiting for that all the goodies and extras that were talked about.

        The SDK for L4D is already in a public beta dude.

    I'm going to buy it also, L4D2Boycott members are just complaining because TF2 got a bunch of free content. Compare L4D or L4D2 to say, The next Call of Duty, how much change was there between CoD4 and CoD:WaW?

    If you're a poor family and you find a goose that lays golden egg after golden egg, after receive a silver egg do you kill the goose?

    Doesn't make much sense to me :)

    It actually *is* pretty expensive. Well, on launch in Aus, the game was $100 RRP. I had fun, but it wasn't worth that price.

    And to see L4D2 for US$60 here ( it's not going to be worth buying for such little additions that sound more logical as DLC or even a cheaper expansion pack.

    Dan it's $50 on pc and $60 on XBOX. USD. It's been listed at gamestop for ages.

    Also "wah wah wah my goodies and extras are late and now I'm scared they aren't coming cos of this new awesome game wah wah wah"

    If you're going to complain at least do it about something semi-reasonable. You just sound like a tool.

    Semi-reasonable complaints: It took them so long to release what should have been in the original game (all maps as versus) and the delay with the SDK that they said was coming weeks after launch, still not fully released.

      Well joaisdjf i find it hard to beleave thet the price for l4d2 has been listed for AGES concdering it was just announded a week ago but thanks 4 the info i didnt know they already released the prices. Any way i will wait for a sale on steam i got l4d for $25 on freaky friday in feb. Gotta love those steam sales!

    Saying and doing things are totally different. Mr. Newell, why don't you do the things that you said before. Because all I see is the same things you are spewing before L4D was launched.

    All talk, no action.


    I cant understand this outrage at all. I've never played a MMO in my life but I would pay AU$100 a year for a L4D FPS MMO. Give me 'safe' towns and reasons to leave them ie. keep supplying map packs and I'll give you heaps of money.

    This doesn't seem to me like a grab for money. Every company likes money because it means they can pay their employees. With any project be it construction or game design you can one thing at the expense of the others; time, money or quality. Valve chooses quality and thats costs them a lot of money. The way I see it we could have waited until they were done and gotten L4D including all the L4D2 content or we could be happy that we got to play L4D when we did.

    On a side note the name is not a missed opportunity the way I read it is 'Left for dead too' like Left for dead as well.

    Glad I got that vent off my chest.

    Start saving US$10 a month now, and you can afford to buy the game in November. Whats the big deal?

    $50 is about $4.20 a month for a major content update. Which is, like, $1.05 a week.

    Stop being such tight wads, and show Valve some support by shelling out US$1.05 a week.

    We know they will still support the original L4D after the sequel release... but till when?

    Also they split the user from the original to L4D2, in the end... the original will be left out to dust, and user forced to migrate to the sequel.
    Then support for the original will be terminated in no time.

    I say what the dickens, the community there are poor bastards.

    hee dar hor dar

    There is no denying Valve will continue to update its other titles, but the thing is 'WHEN?'

    See at the time L4D was being worked on players were anxiously awaiting updates of TF2. Usually the class packs that Valve released came out at two month intervals (give or take).

    When L4D was announced fully...ALL tf2 updating stopped. Apparently valve had conscripted the team for TF2 updates into working on L4D.

    Half a year later L4D came out and a few months later TF2 got its next update 'The Scout'.

    The fact that the updaters for thier other successful IP, TF2, had been pulled from that task to work on L4D is what has me up in arms about L4D2.

    Can we honestly expect updates, QUALITY ONES, from a company that will take all its resources to put on a new game...and when returned will toss out something that looks and feels like it took all of a week to make...with all the testing of a blind retarded monkey?

    Yeah valve will continue to update....AFTER it's pulled all its team to work on its new cash milking project. And then offer continual updates for all with even more strained dev teams.

    Way to go valve. Way to rush into this and not give your fan base time to heal from the last SUPRISE BUTTSECKS!!! we suffered...

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