Zeno Clash was a bold, quirky little thing, and for that, people loved it. That's also why it was released solely on the PC, as a low-risk digital download. But for the sequel, developers ACE Team are thinking big.
Chatting with That VideoGame Blog, ACE Team's Andres Bordeu hsa said, "The sequel will be developed from a different perspective than the first title. Zeno Clash is a short indie game, whereas with Zeno Clash 2 we want to build a larger title; a game that's big enough to go retail on the consoles."
"[It's]what we would have liked to do in Zeno Clash if we would have had the resources", he continues. "We really think that an open ended world is fit for the world of Zenozoik. Many games offer you the possibility to roam around freely, which is a great feature. But when you travel through those worlds many have very familiar and recognisable environments."
"In Zeno Clash the woods don't look like a regular forest with green trees and bushes. In Zeno Clash the cities are just plain insane. I think it will be extremely entertaining to explore a world where you a never quite sure what you will encounter next."
That lack of exploration, of a sense of really being in such a strange, strange place, is a big reason I didn't enjoy the first game. But if that's fixed... well, then this sounds interesting!