Insomniac creative director Brian Allgeier walks us through the space exploration that our favourite Lombax will be doing as he searches for his robot buddy in Ratchet & Clank Future: A Crack in Time.
Exploration and discovery have always been a large part of the Ratchet & Clank experience, but space travel has generally been handled by a quick cut scene or the odd random shooter moment. In A Crack in Time, Insomniac is putting a big emphasis on space explorations, with Ratchet flying about the universe in search of the missing Clank, listening to space radio, and even landing on random planets for the odd side mission. It should have a massive effect on fans of science fiction games, no?
Ratchet's Rocket: A Crack in Time's New Space Gameplay [PlayStation Blog]