Id Responds To PlayStation 3 'Rage' Ruckus

id Software co-founder John Carmack's comments about the PlayStation 3 version of its shooter Rage weren't promising. He told Edge magazine that the PS3 version was lagging behind its PC and Xbox 360 counterparts, inspiring an internet slap fight.

Amid accusations of "lazy developers," id responded to the "ruckus" via its Rage-centric Twitter account today, noting that the developer is "committed to ensuring that gamers on all platforms have a great RAGE experience." Edge's online arm also added to the story, appending comments from Carmack saying "We expect this to be 60 hertz on every supported platform."

Sure, developers may still be having trouble getting the best out of their PlayStation 3 versions of games—a complaint we still hear from those at the development level—but it sounds like id feels it will overcome.

RAGEgame [Twitter via Shacknews]


Comments

    The word "experience" needs to be taken behind a barn and given a once-over by the buck-toothed lads from Deliverance.

    It's not an "experience", it's a game.

      You some sort of a point.

      Making games is art to developers. And it is art, everything is part of art. So of corse they want you to "experience" it the way they have visioned. But a lot of people don't look at games the way developers do, they see things we don't.

      They want us to see the game for every little detail. Setting, colours, graphics, explosions or what not, characters, music & speech. It all comes together for an "experience". However if you don't appreciate video games, then of corse you're not going to have that experience you so ever baldly criticize.

      Some games don't offer that sort of experience. But i for one EXPERIENCED games such as Fallout or the Campaign of Modern Warfare (that first level, can you scream Movie Blockbuster).

      But its up to you and your own opinion.

    I remember last year, PS3 owners were having a go at the 360 for potentially ruining this game by forcing it to be cut back because the DVD couldn't fit all the game onto it, or something. But now a flaw with the PS3 is pointed out, suddenly it's id's fault instead!

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