Operation Flashpoint 2 System Requirements: Bring Multiple Cores

Looks like Codemasters have quietly slipped some system requirements for the upcoming Operation Flashpoint 2: Dragon Rising into a post on the game's official boards.

Those expecting an easy run of things will be...wait, were any of you really expecting an easy run of things? New developers or not, this is a Flashpoint game, only now with fancy graphics. And as you can see in the recommended specs, that'll be asking quite a lot of you, thanks very much.

Minimum requirement Operating system: Windows XP SP2 or later GPU: DirectX 9.0c GPU: Shader 3.0 (GeForce 7900 GT / 256 MB VRAM or higher) Sound Card: DirectX Compatible 1 GB Memory: 1 GB 8 GB Hard disk: 8 GB CPU: Dual Core CPU 2 x 2.4 GHz DVD-ROM DVD drive: Dual Layer DVD-ROM

Recommended System Operating system: Windows XP SP2 or later GPU: Shader 3.0 (GeForce 8800 GT / 512 MB VRAM or higher), DirectX 9.0c Sound Card: DirectX Compatible Memory: 2 GB Hard disk: 8 GB CPU: Quad Core CPU DVD drive: Dual Layer DVD-ROM

Can't think of too many other games on the horizon recommending a quad core system.

[Codemasters, thanks everyone who sent this is in!]


    I dont think its un-reasonable to expect users to be running dual core cpu's now. Hell I built my first dual core machine back in 2004.

    Heck I'm pretty sure running that min spec vid card is going to have some kind of dual core configuration under the hood.

    These specs are very reasonable, infact even my work laptop can run this. I suppose making games for consoles have an advantage in that they give developers a need to tone the specs a bit.

    I don't get it, I think those specs are similar to Arma 2's required specs but Arma 2 looks heaps better.

      ArmA 2 is also horribly optimised and married to 100's of bugs. I.e. the Single Player component is badly broken.

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