Do you have what it takes to get a review published right here on Kotaku? Andrew does, as he enjoys some hot, sweaty men beating each other around the ring.
Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.
This review was submitted by Andrew Burdusel. If you’ve played UFC 2009 Undisputed, or just want to ask Andrew more about it, leave your thoughts in the comments below.
UFC 2009 Undisputed (360, PS3) By Andrew Burdusel
UFC 2009 Undisputed is the first true recreation of MMA from flagship company UFC.
Loved Roster: Over 80 fighters in 5 different weight classes, all of the guys you would see on TV are in the game plus some mid carders and a few unlockable fighters.
Graphics: Almost all of the fighters look spot on, animation is fluid, blows look brutal, cuts/bruises look legitimate. All of this makes landing a head kick all the more satisfying.
Move variety: All the main fighting styles you would see in the UFC are represented, this means a huge variety of moves to do. Unlike other attempts at a UFC game, this one has a good balance of stand up and ground game moves.
Hated Steep learning curve: If you want to just kick the computers arse over and over that’s fine, but expect to put in some serious man hours if you want to hang with the online crowd. You can pretty much say goodbye to a good record if you haven’t mastered the ground defence game.
Career mode: The career mode that lasts 7 years pretty much has you go through menus and options 80% of the time. It would have been nice to have more fight night style minigames.
Inconsistency: Sometimes its incredibly easy to get the knockout by just standing and punching/kicking. The submissions on the other hand are punishing to pull off. Many people just wont bother
Online: Even the slightest lag online can cost you the match, us living in Australia get hit harder than the rest
Overall UFC 2009 Undisputed is a great game for MMA fans, but the sheer depth of the game may make others steer clear.
Reviewed by: Andrew Burdusel
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