EDGE: Time Extend: Frequency EDGE dissects the rhythm-action revolution heralded by Harmonix's sublime debut.
Rock, Paper, Shotgun: Having A Good Cry John Walker has shed tears over two games... and asks is that all?
Malvasia Bianca: Saving, Ethics, and the Slog David Carlton ponders the question of why we save (and reload) games and why.
1UP: Cutting The Cord Bob Mackey's excellent piece on the past, present and future of motion control.
Eurogamer: The Edge of Reason? Simon Parkin investigates what happens when a game developer seemingly swaps development for litigation.