Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
EDGE: Time Extend: Frequency
EDGE dissects the rhythm-action revolution heralded by Harmonix’s sublime debut.
Rock, Paper, Shotgun: Having A Good Cry
John Walker has shed tears over two games… and asks is that all?
Malvasia Bianca: Saving, Ethics, and the Slog
David Carlton ponders the question of why we save (and reload) games and why.
1UP: Cutting The Cord
Bob Mackey’s excellent piece on the past, present and future of motion control.
Eurogamer: The Edge of Reason?
Simon Parkin investigates what happens when a game developer seemingly swaps development for litigation.
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