Animator Says He's Working On "GoldenEye 2010" For Wii

Grain-of-salt territory here, as it's just one guy and his resume, but an animator named Craig Peck lists work on "GoldenEye 2010 (Wii)," spotted by—who else?—SuperAnnuation.

"Animator on Activision's James Bond series for the Nintendo Wii," is what the entry here [pdf] says. The work was done for Eurocom, responsible for the PS2 port of 2008's Quantum of Solace.

Unfortunately, there's nothing more to explain what this work was or the likelihood it'll see the light of day. I have emailed a press contact for Activision to ask if they would like to shed light on it. Doubtful, as most publishers refuse to comment on rumour or speculation.

Kotaku AU Note: Looks like we now know what those ex-Visceral Games guys are up to.

Craig Peck Resume [Superannuation via Hot Blooded Gaming]


Comments

    Hopefully its nothing like the huge turd that was EA's 2004 GoldenEye: Rogue Agent, which had a terrible case of "bait-n-switch", as the "GoldenEye" referred to in the title was somehow not an orbital death ray, but rather a person with a golden eye. Did they even see the film?

    Hey at least they don't need to do anything to the graphics to make them look like other wii games XD

    How awesome is the guard just facing the wall... even the North Koreans in Crysis: Warhead were equally as stupid just with nicer graffix.

    Was this why the XBOX 360 XBLA port was canned?

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