More Maps And Modes For Uncharted 2 Multiplayer

Uncharted 2's multiplayer is getting more love, with upcoming downloadable content focusing more on the competitive and less on the cooperative.

Naughty Dog multiplayer designer Justin Richmond spoke to Eurogamer at Sony's London HQ recently, revealing that he'll be working on downloadable content for the game for the foreseeable future, and while he's "fascinated" by cooperative gameplay, time and size constraints will keep the focus on the competition.

"What you'll probably see is more of the competitive type: more maps, more modes, stuff like that. The co-op stuff is hugely time-intensive and the size of it—the physical download size—is huge, so that's probably not an option. I'm not going to say never, but for the foreseeable future we're not going to be doing that."

That doesn't mean there won't be more cooperative in the franchise's future, however, with Richmond explaining that he'd be keen to explore playing together in future Naughty Dog titles.

"Naughty Dog does a really good job of defining things, and I think no one's really done a definitively amazing amazing co-op experience and I think we can do that, and it's something that at some point we'll tackle," he said. "If I have my say, then that's what we'd do."

I'm of the mind that co-op in Uncharted isn't entirely necessary, and while it is a nice inclusion, the series wouldn't suffer without it. Your thoughts?

Naughty Dog details Uncharted 2 DLC [Eurogamer]


Comments

    While multiplayer is a fine inclusion, to me it's little more than an extra. Something fun to enjoy when I'm not playing the game proper. Had multiplayer not been included I'd still be picking the game up on launch day for the same price. It's not a huge deal.

    Is naughty dog going to be awsome like valve and give free updates. Or lame like guerilla and make us pay?

    I disagree - I'm actually really looking forward to the co-op aspect of Uncharted 2. I find that co-op is a great way to foster community in the online multiplayer portion of a game, which drives replay and helps extend game's success. It also allows usually single-player gamers to try online play with much less chance of being branded nooby.

    I think that it's a shame that 2+ player side-by-side co-op has all but disappeared (bless you, Borderlands!), but I'm not surprised that developers don't want to split their rendering power these days. Online co-op still lets me enjoy these games with mates, and that keeps me playing them.

      But don't get me wrong, I don't think that Uncharted 2's success hangs on co-op or no co-op. This game will be a GOTY contender either way, and I'd be playing it for a long time either way, but I'm glad that Naughty Dog are looking for ways to expand the experience. More developers should do this...

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