Old News '01: Star Fox Adventures Should Keep Enthusiasts Happy

Inspired by Crecente's posts about Epic Mickey I went digging for some older Disney stories. That brought me to E3 2001 stories, and that brought me to paragraphs about how awesome the GameCube debut line-up was at that show.

You are reading Kotaku's once-weekly (sort of) journey back to yesteryear.

So, yes, E3 2001 was the debut event for Disney's latest shock gaming production, the Square-Enix-developed Kingdom Hearts. That one was arguably a stranger project than a Mickey Mouse game made by the creator of Deus Ex.

But E3 2001 was also the first time reporters, myself included, could play GameCube games. I remember being blown away, but I don't think even I was so impressed as to suggest Star Fox Adventures was an adequate stand-in for a new Zelda. You know, Star Fox, the series we've also been discussing this week?

Here's Nintendo at E3 2001, according to Robert Evatt, writing in the Arkansas Democrat-Gazette, in May of 2001.

And the games! Everything they displayed was astounding. Leading the pack was Luigi's Mansion, in which Mario's timid brother does some low-tech ghostbusting with a vacuum cleaner. The lighting and mist effects were incredible, but the real kickers were the mirrors that reflected everything back perfectly. As beautiful as it was, it also managed to be extremely fun.

Rogue Squadron 2 also blew audiences away, as it was the first game to create the ships from Star Wars with perfect accuracy while keeping amazingly fluid animation. Wave Race Blue sported water effects that looked absolutely real, with water droplets even splattering on the camera.

Super Smash Brothers Melee had the Nintendo mascots beating the stuffing out of each other, while the odd Picmin [sic]allowed players to control more than 100 little creatures at once. There was no Zelda game on display, but Star Fox Adventures: Dinosaur Planet should keep adventure enthusiasts more than happy.

Any Star Fox Adventures acolytes out there?



    I remember my brother bought it, he finished it but I got pretty far too. It actually played really well, like an action-platformer-rpg, but I think what everyone really wanted was another real starfox game.

    i played through it...thats about it really

    I just wanted a real starfox game....

    If you were a RARE fan from the N64 days then this game was massive! I loved this game. It took a Zelda style setup and applied it to a beautifully crafted world that had that great RARE feel. Did it need to be a Starfox game, no I don't think so. But I don't think it detracted from the experience either. If it was an original IP it might have had a more cult following similar to Beyond good and Evil. But sadly it's now tainted for being a "bad Starfox game".

    I thought it was a very enjoyable game, but lacked the direction that Wind Waker possessed.

    Too short but it was fun while it lasted.

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