Do you have what it takes to get a review published right here on Kotaku? Alistair does, as he practises how to toss in this Wiiware puzzler.
Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.
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This review was submitted by Alistair Christie. If you’ve played You, Me & The Cubes, or just want to ask Alistair more about it, leave your thoughts in the comments below.
You, Me & The Cubes (Wii)
You, Me & The Cubes is a co-op puzzler on Wiiware. The game tasks players with throwing pairs of little people called Fallos on to a block of one to six cubes. Balancing the cubes is crucial, lest the poor Pikmin-like creatures fall in to oblivion.
True co-op: The design works well in single player, but makes more sense in co-op. In co-op, simultaneous throws are rewarded with extra sticking power and may be required to take enemies out. Co-ordinating placement together adds an extra layer of challenge too.
Bleak: The black space the cube(s) are suspended in and the cries of the Fallos as they fall in to the void make it feel like a grim struggle for survival.
Gimped co-op: True co-op is great fun, but I wish it was as substantial as the 36-stage single player campaign. The design and name of the game (get it now?) suggest co-op would be the priority, but bafflingly, only four stages are offered. Waggle: Aka useless motion controls. Throwing Fallos with a down motion is tolerable, but generating Fallos with an upswing is unreliable and frustrating.
You, Me & The Cubes offers an undeniably unique experience, but the shallow co-op and 1000 point cost prevent a total recommendation.
Reviewed by: Alistair Christie
You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words - yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.