World Of Goo Birthday Sale: The Results Are In

World Of Goo Birthday Sale: The Results Are In

2D Boy celebrated the World of Goo’s birthday by allowing folks to pay whatever price they wanted for the PC version of the game, from a penny on up. Let’s see how that worked out.

The good news? The World of Goo birthday sale was such a huge success that 2D Boy has extended it through October 25th. The not-so-good news? There are an awful lot of cheap bastards out there. The developers made my wish come true, tracking the prices that purchasers chose to pay, along with some of the reasons behind the amount chosen. As you can see from the graph, the vast majority of purchasers opted to pay between $.01 and $US2 for the game, which normally sells for $US19.99. It is certainly heartening to see that 400 or so folks opted to pay more than the game was worth, but things are definitely weighed more towards the cheapskates.

2D Boy also conducted a survey towards the latter end of the sale’s first week, asking customers how much they spent and the reasoning behind their decision. Why a small percentage felt they were simply paying what the game was worth, the majority indicated that they paid what they could afford, leading us to draw the conclusion that the only people more destitute than struggling indie game developers are indie game fans. Poor guys.

You can read the full results of the sale so far over at 2D Boy’s blog.


  • Always remember that with these sort of sales a number of people will “trial” the game at the cheapest price-point, and then go back and pay what they think it’s worth afterwards.

    I’d be interested to know how many people showed up as 2 sales, to see how big a proportion of the total those people are.

    But don’t just assume they’re all the 1c sales are cheapskates.

  • I paid $1 for mine, though I didn’t get a survey afterwards. I think you’re right people pay what they can afford – now clearly I can afford more than $1, and on the other hand, I’m unemployed and money is tight.

    I had played the demo, but I didn’t like it at all. So I thought $1 was a good price to pay to while away some hours in between searching for a job. After finishing it in a few days, I think it was worth closer to $5, but if that was the initial price, I wouldn’t have bought it – thinking that I wouldn’t like it based on the demo.

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