Format Gaffe Prevents PS3 Owners From Playing Dragon Age Soundtrack

Those who bought the Dragon Age: Origins Collector's Edition for PS3 cannot access the soundtrack included on its bonus disc. The disc is Blu-Ray; the music's mp3. Most PCs won't play the former, and a PS3 won't play the latter.

In addition to a bunch of other stuff, the $US75 special edition comes with a bonus DVD whose content includes the fantasy RPG's epic soundtrack. Of course for PS3 that's upgraded to Blu-Ray to take advantage of that drive in the PS3, which in turn won't read the mp3 files. Basically, you have to buy a Blu-Ray player for a PC to get to it, and who the hell wants to do that, right?

BioWare's forums are said to be full of threads on this subject. In this one, a customer complains to Electronic Arts over its support chat, and is told more or less that EA's aware of the problem but has no remedy for it. Ouch. But the guy did get a $US20 EA Store coupon, a code he immediately posted after proclaiming he had no intention of doing business with EA after this screwup. Pretty sure that code's been cashed, but who knows, if you complain, maybe you can get one.

I have emailed the EA press contact handling Dragon Age: Origins to ask if there might be some sort of larger fix for this - like either making the content available for download elsewhere, or shipping out a CD/DVD-ROM version. If I hear anything - remember, it's the weekend after Thanksgiving, it'll be updated here. EA/Bioware Unwilling to Address DA:O PS3 Soundtrack Problem [BioWare forums via tipster David S.]


    LOL that's what you get for having the PS3 version :P

    It's a pretty simple fix for Bioware, add an "export to PS3" option in the options menu for Collector's Edition copies that copies the MP3s from the disc to the HDD. I remember my Mass Effect collector's edition DVD worked like that for some of the stuff.

    And that, ladies and gentleman, is why just because it's the newest and shiniest technology, does not mean it's the holy grail to flock to for all your needs.

    jesus christ, stop whining and get the ripped MP3's from the pirate bay.

    It's not piracy if you actually already own the music, right?

    And that, ladies and gentlemen, is why we sometimes wonder about EA's ability to manufacture games. Besides their DRM malarkey- does anyone else recall issues with the Warhammer Age of Reckoning war.exe file? Perhaps missing/corrupt execution files on your day-one stock of a supposedly AAA title are acceptable in Canada, eh buddy?

    Uh, why exactly can't the PS3 read the MP3 files on the blu-ray disk? The PS3 can read every other MP3 file you ever burn to a blu-ray. What exactly happened here?

    If it is just a directory of mp3s, don't you just access it the same way you would off a thumb drive?
    ie, click triangle> display all and bammo you have the folder structure and the included content?

    I dont get this.

    Long MMO projects don't mean worknig 60-80 hour weeks for 4-5 years. That is a company problem not a genre problem. Top tier MMO's for the amount of content players expect though are going to take in the time range of 5 years unfortunately. Personally I can work for about a single week at most at 60 hours before my productivity is seriously impacted and I'm performing at less than I do with a normal 40-45 hour work week. As well, this isn't unusual as studies on overtime have shown so companies still encouraging it are crazy.Will state the rumors for SWTOR do not sound good. And the videos keep making me think of WoW except with Star Wars lore. Scares me when you can shoot a Stormtrooper and another one 20 meters away just ignores your actions. Just a mechanic that really bothers me that is still prevalent in MMOs.

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