Do you have what it takes to get a review published right here on Kotaku? Ben does, as he honestly isn't just making it all up, this is a real game, people.
Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.
And thanks to the very kind chaps at Madman Entertainment, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD releases.
This review was submitted by Ben Carey. If you’ve played Supersonic Acrobatic Rocket-Powered Battle-Cars, or just want to ask Ben more about it, leave your thoughts in the comments below.
Supersonic Acrobatic Rocket-Powered Battle-Cars (PSN)
As far as I’m concerned, having a fifteen syllable title alone makes this game awesome. However, if I’d never played the game before, a title like this would make me think of a next generation, revamped Destruction Derby, which, incidentally I would be very keen on.
The easiest way to describe SARPBC is this: it’s basically soccer with nitrous oxide fuelled remote controlled cars. That would make a good title in itself.
Bang for Your Buck: Nowhere else will you find this much quality gameplay for under ten dollars. The aim of the offline mode is to collect as many stars as you can. There are 100 stars to collect in the mini-game mode and 65 to collect in the tournament mode. These modes are both excellent training for when you start playing against real people. You have to practise your flips and twirls and pirouettes, let me tell you.
Multiplayer: Perhaps even more enjoyable is playing with (or against) your friends. You can play with a mix of human players and NPCs or you can keep it strictly man vs machine, if that’s what you prefer.
Replay Function: Replay mode makes you feel like god: you can freeze time; slow it down or speed it up; fast-forward or rewind; and rotate the camera (which allows for Matrix-cam). You can even edit it up and upload it straight to YouTube (and trust me, there are times you will definitely want to).
Online: The online mode is clunky and prone to lag. It’s not uncommon to try and steal the ball only to find it’s already in your goal at the other end of the field.
SARPBC has a lot of replay value, and occasionally the developers add new tracks, at no extra charge. Now that’s value!
Reviewed by: Ben Carey
You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words - yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.