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This review was submitted by Simon Jackson. If you’ve played Torchlight, or just want to ask Simon more about it, leave your thoughts in the comments below.
Developed by Runic Games with people originating from a variety of studios such as Blizzard North and Flagship Studios, Torchlight is heavily inspired by Diablo. The point and click combat, the socketing of equipment, the music and even the transmuting of rough gems into slighty more powerful gems is all very reminiscent of the Diablo series.
Music: The music in this game is beautifully done and stands out just enough so as to not draw your attention away from the task at hand. When walking around the town of Torchlight, Diablo fans may feel a twinge of familiarity at the town's music as the music was done by the same composer who worked on the Diablo series. Simplicity: It doesn't try to experiment with the genre or make it any more complicated then it needs to be. A lot of developers try to breathe new life into what they believe is a dying genre by implementing new features which are entirely unnecessary and just make the game feel bloated. Runic hasn't and Torchlight only benefits from such simplicity.
Lack of Co-op: Co-op could be considered a staple of this genre and that the lack of it is a gross oversight into keeping this game alive a week beyond release. Even the inclusion of mod tools for Torchlight won't have the kind of staying power on a community that multiplayer does.
Dated mechanics: Scrolls of town portal and identify take up unnecessary inventory space which could easily be replaced. Even the respecing of skill points is impossible in this game unless you spend the time learning the mod tools to implement it.
Delightfully simple and very well polished, if you love your hack & slash, Diablo style games then at only $US20 you would be a fool to ignore Torchlight.
Reviewed by: Simon Jackson
You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words - yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.